Uken Summer 2022 Software Developer Internship
The game I was working on never got released. It was a match 3 game.
Roles: Software Developer
Timeline: May 2022- August 2022
Tools: Unity
Contributions
Programming - Squashing bugs and writing test files. Implementing small features like new abilities.
Maintaining Code Base - Making sure that code written was neat and readable. Rewriting some older methods and test cases.
Take Aways
Worked within a large team on a established code base
Implemented features laid out in design documents
Worked within an agile development cycle
Sometimes things don’t pan out…
The game I was working on was planned to be released. Unfortunately, it was cancelled after layoffs.